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Align face normals to object surface script?

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Forum: Autodesk Maya
Posted By: ChrisDeKitchen
Post Time: 07-19-2016 at 09:17 PM
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Hey, I'm wondering if anyone know of a script that can select a bunch of polygon faces that are placed at a 90degree somewhat angle of another object/surface and project the same normal angle from the faces they are sitting on onto that polygon... I realize I might need to vizualize this as I type it..

But imagine planes forming the beard of a character, and then you want the polygons forming the beard to pick up the same normal direction as the chin they are protruding from.

Perhaps this can be done in Maya by default? Basically transfer normal direction from one solid mesh to a bunch of planes protruding from the very same mesh.

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