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Editing an already rigged model

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Forum: Autodesk Maya
Posted By: DanielModeller
Post Time: 07-19-2016 at 07:25 PM
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Hello everyone! Im new to the forums and I have a small problem with my character. I recently created a bind skin and added all the needed influences, it is finished paint weighting btw. I have a small problem with his feet that was deforming in a wrong way, so I added vertex to the model, but I cannot pain weight this vertices, is there a way to fix it? Its like maya is not remembering the paint weight on that especific part.

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