Forum: Autodesk Maya
Posted By: JustAnotherGuy
Post Time: 04-07-2016 at 10:32 AM
Text:
I'm trying to get a scene from Max into Maya (to run some animation scripts on), then update the scene in Max with the new animation.
The Max scene is set up in mm, so I'm setting Maya to use mm, but once I move over the scene, it reverts back to cm. If I then send back to Max, the objects end up at 1/10th of their original size.
How do I avoid this from happening?
Edit: Changed the prefs file to make Maya keep using mm, the problem still persists though, it's importing from Max into Maya at a scale of 0.1 which I think is causing the problems
Posted By: JustAnotherGuy
Post Time: 04-07-2016 at 10:32 AM
Text:
I'm trying to get a scene from Max into Maya (to run some animation scripts on), then update the scene in Max with the new animation.
The Max scene is set up in mm, so I'm setting Maya to use mm, but once I move over the scene, it reverts back to cm. If I then send back to Max, the objects end up at 1/10th of their original size.
How do I avoid this from happening?
Edit: Changed the prefs file to make Maya keep using mm, the problem still persists though, it's importing from Max into Maya at a scale of 0.1 which I think is causing the problems