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Fit camera to viewport?

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Forum: Autodesk Maya
Posted By: gfk
Post Time: 11-16-2016 at 05:49 AM
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It feels like I'm missing something obvious here: how do you get viewports to always fit the resolution gate to the window? It always wants to extend out of the window unless the viewport is resized to have a similar aspect ratio as the render resolution. This becomes a real headache with Maya's new panel system. I want to dock viewports with other things, but for a viewport to be usable it has to have a particular shape, so I end up having to make viewports have nothing else attached so they don't keep changing size. The overscan settings don't do this.

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