Forum: Autodesk Maya
Posted By: lhitch
Post Time: 09-16-2016 at 07:21 AM
Text:
I have a scene that has a lot of environment assets...hi-res terrain, models of trees, bushes, etc, proxies and tons of texture files...that are scattered in different original scene files. I'm trying to collect everything in one place, prior to prepping for the render farm.
I've tried using the Archive Scene command, but my scene is way over 2GB, so it won't zip the archive. Says it needs zip64 extensions. Is there some other way to collect all the files? I don't need a zipped archive...I need the collection of files.
Posted By: lhitch
Post Time: 09-16-2016 at 07:21 AM
Text:
I have a scene that has a lot of environment assets...hi-res terrain, models of trees, bushes, etc, proxies and tons of texture files...that are scattered in different original scene files. I'm trying to collect everything in one place, prior to prepping for the render farm.
I've tried using the Archive Scene command, but my scene is way over 2GB, so it won't zip the archive. Says it needs zip64 extensions. Is there some other way to collect all the files? I don't need a zipped archive...I need the collection of files.