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split existing mesh into convex hulls??

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Forum: Autodesk Maya
Posted By: rob-beddall
Post Time: 07-19-2016 at 02:11 PM
Text:

Hey,

Is there a way to split an existing mesh up into separate convex hulls?
I don't want to create anything new, not a collision convex hull or anything else...
Just a way to take the existing verts from one model, and split them up into separate meshes that will result in multiple convex meshes....
anyone know of a way to achieve this?

cheers

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