Forum: Autodesk Maya
Posted By: bentraje
Post Time: 04 April 2018 at 08:19 AM
Text:
Hi,
In the blendshape editor, there is a command of Add Combination Target Options with methods of
1) Multiplication
2) Lowest weighting
3) Smooth
The smooth works best for me so far. The problem is I want to have a combination target driven by CONTROLLERS and not by BLENDSHAPES, which is the default of the command.
I can replicate method 1 through Multiply/Divide Node and Method 2 with Condition Node.
But I am really at lost with Method 3. The documentation says:
identical to Lowest weighting but with an added smooth interpolation.
How do I replicate "smooth interpolation" through nodes.
Thank you for your time.
Posted By: bentraje
Post Time: 04 April 2018 at 08:19 AM
Text:
Hi,
In the blendshape editor, there is a command of Add Combination Target Options with methods of
1) Multiplication
2) Lowest weighting
3) Smooth
The smooth works best for me so far. The problem is I want to have a combination target driven by CONTROLLERS and not by BLENDSHAPES, which is the default of the command.
I can replicate method 1 through Multiply/Divide Node and Method 2 with Condition Node.
But I am really at lost with Method 3. The documentation says:
identical to Lowest weighting but with an added smooth interpolation.
How do I replicate "smooth interpolation" through nodes.
Thank you for your time.