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Challenging retexture on different model question

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Forum: Autodesk Maya
Posted By: Infrecon
Post Time: 12 December 2017 at 02:49 PM
Text:

Hi guys. I'm sorry to ask you. But I need a hint or a full walkthrough, how to rearrange textures. Given situation. 

Model 1: Car Typ 1 (high polygon), own texture set

Model 2: the same car type (low polygon), but a different model (another client), and own texture set.

Now I need to arrange Model 2 to the texture set from model 1, so it fits perfectly. So far I was stuck in stitching by hand, using unwrapper pro 3d. Does anybody give me an advise, what would be the most economical way do to this?

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