Forum: Autodesk Maya
Posted By: coccosoids
Post Time: 11 November 2017 at 01:47 PM
Text:
Hi and hello good people,
I have a pretty weird but very serious question to pose: is there a way to determine when each renderer first implemented glossy reflections and / or refractions in their materials?
Many thanks to whomever has the knowledge and the kindness to point one in the right direction.
Posted By: coccosoids
Post Time: 11 November 2017 at 01:47 PM
Text:
Hi and hello good people,
I have a pretty weird but very serious question to pose: is there a way to determine when each renderer first implemented glossy reflections and / or refractions in their materials?
Many thanks to whomever has the knowledge and the kindness to point one in the right direction.
