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Trying to figure out how to render an "object buffer" on Maya 2018 with arnold.

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Forum: Autodesk Maya
Posted By: Chicano3000X3
Post Time: 10 October 2017 at 10:58 PM
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 Could be a different term. I'm going by Cinema 4D terminology. 

 So I need to render out an animation that's gonna be composited on after effects. I'm trying to figure out the arnold/maya equivalent of an object buffer. Basically when it renders a layer of an object that is just a white silhouette to use as a mask.

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