Forum: Autodesk Maya
Posted By: nyhmrod
Post Time: 06 June 2017 at 07:35 AM
Text:
Hi, I've been using Arnold for some time now and i really love the level of post render control I can get from the AOV system.
I'm currently splitting the render AOVs and reassembling them in compositing to get more control due to indecisive clients.
I managed to reassemble the same image in two ways:
- by using render components like diffuse, indirect diffuse, spec, spec 2 sss and so on
- by using light groups
So, I was wondering if it is possible to get the best of two worlds and split every light group to it's own AOVs (or split every render component to light groups).
Thanks in advance
Posted By: nyhmrod
Post Time: 06 June 2017 at 07:35 AM
Text:
Hi, I've been using Arnold for some time now and i really love the level of post render control I can get from the AOV system.
I'm currently splitting the render AOVs and reassembling them in compositing to get more control due to indecisive clients.
I managed to reassemble the same image in two ways:
- by using render components like diffuse, indirect diffuse, spec, spec 2 sss and so on
- by using light groups
So, I was wondering if it is possible to get the best of two worlds and split every light group to it's own AOVs (or split every render component to light groups).
Thanks in advance
