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Relative path using tiles not working?

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Forum: Autodesk Maya
Posted By: Ginyuman
Post Time: 05-23-2017 at 02:44 PM
Text:

Hi, I'm cloud rendering some frames and noticed that the textures from mudbox that have tiles use absolute paths.

So does tiled textures not work with relative path, and do I have to set explicit tiles instead for it to work?

Asking since I have alot of tiled textures and it would take some time to do it manually.

Thanks

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