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Convert smooth preview to polygons? (Maya)

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Forum: Autodesk Maya
Posted By: Mifune5
Post Time: 05-22-2017 at 12:25 PM
Text:

I can't find a right answer for my question...

Would anyone please tell me if I have to convert the smooth preview to polygons on my mesh after I am finished modeling it (even though I'm using mental ray to do a render), or can I just leave it as it is? Also, if I do have to convert it, why so? Is there an "industry standart" of doing this? Thanks.

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