Forum: Autodesk Maya
Posted By: farenhai
Post Time: 05-03-2017 at 12:42 PM
Text:
Eyes out of the sockets
Hello!
I have succesfully made my IK rig and everything seems to be working OK.
However the eyes are driving me crazy. I follow the next steps:
1) Select the eye, clean History, center pivot
2) Parent the eyes (one after another) to the head joint.
As long as I just TRANSFORM the IK Handler position, the eyes move OK.
The problems come up whenever I rotate the IK Handler. The eyes rotate as well but they get outta their sockets as they seems to be doing not a local rotation related to the IK Handler but they're doing the IK Handler rotation instead.
Any help, please? Thank you!
Posted By: farenhai
Post Time: 05-03-2017 at 12:42 PM
Text:
Eyes out of the sockets
Hello!
I have succesfully made my IK rig and everything seems to be working OK.
However the eyes are driving me crazy. I follow the next steps:
1) Select the eye, clean History, center pivot
2) Parent the eyes (one after another) to the head joint.
As long as I just TRANSFORM the IK Handler position, the eyes move OK.
The problems come up whenever I rotate the IK Handler. The eyes rotate as well but they get outta their sockets as they seems to be doing not a local rotation related to the IK Handler but they're doing the IK Handler rotation instead.
Any help, please? Thank you!