Quantcast
Channel: CGTalk - Autodesk Maya
Viewing all articles
Browse latest Browse all 2605

Eyes out of the sockets

$
0
0
Forum: Autodesk Maya
Posted By: farenhai
Post Time: 05-03-2017 at 12:42 PM
Text:

Eyes out of the sockets
Hello!

I have succesfully made my IK rig and everything seems to be working OK.

However the eyes are driving me crazy. I follow the next steps:

1) Select the eye, clean History, center pivot
2) Parent the eyes (one after another) to the head joint.

As long as I just TRANSFORM the IK Handler position, the eyes move OK.

The problems come up whenever I rotate the IK Handler. The eyes rotate as well but they get outta their sockets as they seems to be doing not a local rotation related to the IK Handler but they're doing the IK Handler rotation instead.

Any help, please? Thank you!

Viewing all articles
Browse latest Browse all 2605

Trending Articles