Forum: Autodesk Maya
Posted By: KAJSafrica
Post Time: 05-01-2017 at 08:11 AM
Text:
so basically i exported particles from Houdini to Maya using Houdini engine plugin. then i cached out the particles in Maya as an ncache. im using renderman as my renderer but i ran into an issue where the particle sizes were to big, so i used a radiussPP in the expression editor under run time before dynamics nParticleShape1.radiusPP=0.005;
the problem is that it seems that it looses that value as i change frames, clicking edit seems to reset the value but i need that value to stick at every frame.
im wondering if im doing something wrong ? or if theres a script i can plug in to run that expression each frame instead of doing it manually for a few hundred frames
please help
Posted By: KAJSafrica
Post Time: 05-01-2017 at 08:11 AM
Text:
so basically i exported particles from Houdini to Maya using Houdini engine plugin. then i cached out the particles in Maya as an ncache. im using renderman as my renderer but i ran into an issue where the particle sizes were to big, so i used a radiussPP in the expression editor under run time before dynamics nParticleShape1.radiusPP=0.005;
the problem is that it seems that it looses that value as i change frames, clicking edit seems to reset the value but i need that value to stick at every frame.
im wondering if im doing something wrong ? or if theres a script i can plug in to run that expression each frame instead of doing it manually for a few hundred frames
please help