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Animated characters from Maya to Max

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Forum: Autodesk Maya
Posted By: Mishkawy
Post Time: 03-01-2017 at 09:44 PM
Text:

Hello everyone,
I hope this is the right place to ask my question.. I really need your help.
I build, rig, and animate a characters in Maya, and the studio wants me to send them these animated characters to their studio. But they only use 3DS Max!
I tried exporting FBX from Maya with animation baked, and that did not work..
What do I do?
Any work-around?
If FBX is the only way, what are the steps that I should take?
Thank you so much for your help.

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